Landmines (Group Game)

  • Quick Explanation
    Landmines is a fun, fast-paced team game where players navigate “landmines” (paper plates with challenges) in the middle of the field. It’s perfect for teens and can also serve as a creative introduction to discussions about temptation, choices, and consequences.

  • Supplies Needed

    • Several paper plates

    • Marker or pen to write actions on the plates

    • Open play area

    • Optional: cones or tape to mark team lines

  • How to Play

    1. Write a variety of actions or challenges on paper plates and place them face-down in the middle of the playing area.

    2. Divide players into two teams and have them line up behind their starting lines.

    3. On “go,” the first player from each team runs to the middle, picks a plate, and completes the action written on it.

    4. Return to their team, then the next player goes.

    5. Continue until all team members have completed an action. The first team to do so wins.

  • Rules

    • Each action on a plate can only be done once.

    • Players must complete the action fully before returning to their team.

    • No skipping plates or taking plates out of turn.

    • Encourage safe and respectful behavior—actions should be fun, not harmful or overly embarrassing.

  • Bonus Ideas

    • Mix in silly, tricky, or slightly embarrassing actions to keep energy high.

    • Add a time limit to make it more competitive.

    • Use different shapes or colors for plates to indicate difficulty levels or bonus points.

  • Teaching Lead-In with Scripture
    This game is a great way to open a discussion about the “landmines” of life—temptations and choices that can trip us up. Use Genesis 4:6-7, where God warns Cain about sin crouching at his door, or 1 Peter 5:8, which reminds us to stay alert because the devil prowls like a roaring lion. After playing, reflect with your group on how we can recognize and avoid life’s landmines with God’s help.

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15 LANDMINE EXAMPLES 

Physical / Active Challenges

1. Hop on one foot across the room and back.
2. Do 10 jumping jacks.
3. Spin around 5 times and walk in a straight line.
4. Crab walk to the team line and back.
5. Bear crawl to the middle and back.
6. Do a “superhero pose” for 5 seconds.

Silly / Fun Challenges

7. Speak in a funny accent until your next turn.
8. Make up a 5-second dance move and perform it.
9. Pretend to be a robot while walking back.
10. Do your best animal impression for 10 seconds.
11. Sing the first line of your favorite song loudly.

Mildly Embarrassing / Team Interaction

12. Give the player next to you a high-five in a creative way.
13. Tell a quick, funny joke to the team.
14. Do a dramatic slow-motion run back to your team.
15. Pretend you’re on a cooking show for 5 seconds.